My first 3D experience 
Well it has come clear to me, that you can't make a decent game in 4 weeks. Actually what I have achieved in that time is a blue mutant looking 3D character called "Erno" and 10 meters of a spacecrafts wall. Not too productive work I must tell you.

I must find a person to do graphics for me, because I can't even draw properly let alone animate these little buggers.

Here is a small taste of my achievements. Erno!

Aaaand Erno running!

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First things first 
The first thing to do is decide what game engine you are going to use and what features it must have. I was in such a hurry I Googled around a bit and found a system consting just 99$. Realm Crafter is a low cost 3d game creation software. You can make your own MMORPG like WoW.

I soon find out that this is not the thing for my needs. The problem with this editor type softare is, that you can get a small game running in a matter of hours, but it's going to lack some features you really want for your game. You can't add any features, because the software doesn't come with source code.

I did some more research and a buddy of mine at work suggested using a free 3D grachics engine called OGRE.

This was how ever just an engine. I still need a framework with an API to get something done fairly quickly.

Then I found NeoAxis. It is basically a free framework, if you use it for your personal projects. Indie license costs 99$.

It comes with a mapeditor, resource editor and an extensive demo. I was sold! It comes with a physics wrapper and you can program your own game logic. Basically almost anything can be done the way you like.

Now I just have to model 10000 3D characters and items!

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I want my own game damnit! 
About 4 weeks ago I was a bit bored and was trying to think of a project to take on.

I have allways wanted to play a game in which you can hack into corporate servers and have player interaction with other people. I just loved playing Neuromancer (a computer game based on William Gibson's novel), but there was a small problem with that game. It had an ending and no other human player :(

Neuromancer info

I want a multiplayer game with hacking, killing and other nice things! There was no such game, so I have to do it by myself then I quess.

Making a great game just by yourself might be impossible, so I had to think of a setp that could be possible. Virtual worlds allready exist and they won't all require time consuming graphical design.

So I decided I would use a Multi User Dungeon (MUD) for the game world and maybe a Java applet for the "Hacking Computer Terminal". MUD's allready have player interaction and combat systems, so I could concentrate on programming the hacking stuff.

All was fine and dandy until my girlfriend got a wiff I was doing a TEXT BASED game. She got mad and insisted I made a graphical game, or ELSE!

So here we are embarking on a journey to 3D modelling and drawing. Both something I have absolutely no clue of...

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