Hi hou nabcakes! 
After 2 years I decided to quit playing World of Warcraft.

Blizzard is changing the game so that even casual players should get their hands on top gear and see all content.

This is bullshit. I want games where I need to earn my shit and not get it by mail...

Sure only the top players get THE BEST SHIEET, but if that is 3% better than the crap you get "for free" who cares?

If some 12 year old n00b can't get a monster killed Blizzard will make the monster fight with one hand only.

Well anyway I will start doing more productive things like making my own game where you can't get shit for free.

I already changed the 0.83 version classes so that you can have "Instances" like in WoW. So you enter a new map with a portal and keep your stats and gear. It is going to make big wordls more manageable and playable.

The code is in NeoAxis forums already, but I will post it in here too.


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I'm not gone! 
After some time I dug up my NA project again and saw that I have deleted much of my stuff when I upgraded to 0.8 version.

No worries! Making it all the second time won't take so long...

got the inventory set up now and working on the interaction with shop inventory.

After that I'm going for the combat system.

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designing AI for my game 
So while waiting for the networking version of NeoAxis to come I decided to help on another project by making some AI for the NPCs.

I hope I can use that in my own game also. I will publish all relevant info on AI's progress here

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Missile and a MissileLauncher for NeoAxis 
Noticed people are trying to modify the original Bullet.cs from NeoAxis demo to be everything else too. I think a better way is to inherit the class in a new one to gain access to Bullet functions but still gain new features.

Here is the source code for Missile and MissileLauncher.

MissileLauncher makes some check to verify that the unit using this launcher is a Mech-robot. So you need to modify it to accept other type of units.



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Back to work people! 
Ok then got my character to level 80 in World of Warcraft and went ahead and whacked 6 other characters to at least level 60.

I think it's time to get back to my own game...

It seems I got 3 versions on NeoAxis installed and all contain different models and source code...

Have to figure out what resources are ready, what I have accidentally deleted and which ones still need some work.

I need to find some kinda web page blog type of thing that I can use to keep all my design documents. This way I could share them with someone easily if I ever need/want someone to help with this.

Got some models with needed animations but I still need models for NPCs. I think I'll try to get some rigged models that are not so expensive as fully animated and then use mocap to put some animations to them if possible.

Bought a 500G drive that is only for my game in the future I will keep all my game resources there. I have a backup system in place too so I won't lose everything when the drive blows.

If you had some help reading these pages you can help my project by donating a 3D model of a yellow cab that has the trunk open.

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